I am currently a Lead Machine Learning Engineer @ lalaland.ai working on Generative Adversarial Networks models and their application for fashion tasks. Previously I spent four years and a half as a PhD Candidate in the Computational Intelligence group of the Vrije Universiteit Amsterdam and TNO’s Modelling, Simulation & Gaming group.
My research fell in the Artificial Intelligence in Modelling and Simulation field, specifically on how to use data-driven method to improve the realism of Urban simulations.
I focused on three different directions: prediction of the future trajectories of a human moving in an urban environment, generation of realistic human-like trajectories, and generation of natural urban sounds. Methods from classical machine learning, deep learning, and generative artificial intelligence have been used to achieve the results wanted.